Course Requirements
This production-focused course explores aspects of publishing, marketing, and sales that are crucial or unique to successful video and tabletop game launches. Topics covered include game-related marketing strategies such as: community building, crowdfunding, basic social media marketing, game pitches, gaming for good, indie studios, game journalism/ethics, review copy protocol, live game events, player sponsorship, and Twitch. Group work is a major part of this course, though exceptions can be given.
Full course description for Publishing and Selling Your Game
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MKTG 300 Marketing Principles
4 credits
4 credits
This course surveys factors that marketing managers take into account when creating a marketing plan, including consumer behavior principles, market segmentation, product life cycle, packaging, branding, pricing, advertising, sales promotion, public relations, personal selling, product distribution methods and key laws affecting marketing practices. The course takes a practical approach to explaining how to identify marketing objectives and determine strategies for reaching them. It is useful to general business students, students who plan marketing management or marketing communications careers and those who wish to be better informed consumers. This course is also offered online. Prerequisite: Goal 1 writing requirement plus 30 credits must be satisfied.